For similar behaviour like Controls being bound to object properties, for any Type you can implement the same interfaces.
Based on that thought, you can subclass ToolStripButton (or desired Type to have bindings) and implement IBindableComponent
for it. This works for all kinds of source and target Types as long as they're not sealed
. For example, your tool strip button:
public class BindableToolStripButton : ToolStripButton, IBindableComponent {
//...
This will cause the BindableToolStripButton to have its own .DataBindings
property whereas the base ToolStripButton class doesn't have such a propery.
You would need to follow through on filling out implementation details using examples seen here from Microsoft for ISite, IBindableComponent, IComponent and any inherited interfaces.
Then you would add Binding instances to any instance of BindableToolStripButton.
(Note: I only have fragements so will make my first community wiki post - and we'll see how that goes... )