I want to implement vertical scrolling of the contents of a HTML5 canvas element. I don't want to render the whole content again. Instead I would like to move the whole content down/up and only render the area, which has been scrolled into view.
I experimented with the getImageData
and putImageData
functions but in my tests they are almost as slow as repainting the whole scene.
// scroll 20px down
var data = ctx.getImageData(0, 0, width, height-20);
ctx.putImageData(0, 20);
What is the fastest way to copy rectangular pixel regions inside of a canvas element?