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We are using Adobe Flash to produce software for an interactive touch screen kiosk. I have 55 1024x768 24 bit PNG images. I want to play them (fairly regularly...once every 5 minutes or so) without them stuttering but can't find a good dependable way, main problem is I think Flash GC's them after an arbitrary idle period. Reason I'm doing this is because the FLV attempts we have made aren't sufficiently high quality. I also looked at using a H.264 but that obscures any other assets placed over it. I have a number of text fields sitting over this animation.

The machine in question is a Core2 Duo, 4GB Ram, GeForce 9500GT.

Any ideas would be appreciated!

A: 

Personally, I'd do an FLV. I'm not sure where the quality issue would be, but I created a quick test file.

Download: Test File

Download that and let me know what you think.

Here is what I did: 1) Created a new project: 1024 x 768 2) Created the order of the pics in the timeline in separate frame. 3) Exported using QuickTime H.264 4) Converted to the FLV listed above.

Hope this helps.

ViperForce
+ 1. Flash player 9 has a bug on GC. Try using Flash player 10.
Julio Protzek
Hard to tell with fades, could you try some motion. That, in any codec, tends to be where the decay occures. What did you convert to FLV with.
Jotham