i have a server with a incoming socket from a client. i need the get the ip addr of the remote client. tried searing google for in_addr but its a bit troublesome. any suggestions? thanks
+3
A:
You need the getpeername
function. The great Beej's guide to networking has a page about it. Here's a code sample from there:
// assume s is a connected socket
socklen_t len;
struct sockaddr_storage addr;
char ipstr[INET6_ADDRSTRLEN];
int port;
len = sizeof addr;
getpeername(s, (struct sockaddr*)&addr, &len);
// deal with both IPv4 and IPv6:
if (addr.ss_family == AF_INET) {
struct sockaddr_in *s = (struct sockaddr_in *)&addr;
port = ntohs(s->sin_port);
inet_ntop(AF_INET, &s->sin_addr, ipstr, sizeof ipstr);
} else { // AF_INET6
struct sockaddr_in6 *s = (struct sockaddr_in6 *)&addr;
port = ntohs(s->sin6_port);
inet_ntop(AF_INET6, &s->sin6_addr, ipstr, sizeof ipstr);
}
printf("Peer IP address: %s\n", ipstr);
Eli Bendersky
2010-01-14 14:34:29
A:
Since you say it is an incoming connection from a client, as an alternative to getpeername
you can just save the address that was returned by the accept()
call, in the second and third parameters.
caf
2010-01-14 23:11:55