How can I install a text file as part of a MonoTouch app? I know how to create, write to, and read from a text file in the app's Documents folder, but I want to install a text file previously created (outside of the app). I added a text file to the MonoTouch project, and marked it as "Content", but after I deploy to the simulator, I do not see my file in any of the app's folders.
Are you checking the right place? It will be in the app bundle which is typically at:
~/Library/Application Support/iPhone Simulator/User/Applications/{guid}/
Right click on your app name and select "show package contents".
I've created new solution, created Documents folder and put my file inside Documents. In file properties i've setted "Build action: Content" and "Copy to output directory: Always copy"
In program, i tried to read file in this way
var documents = Environment.GetFolderPath (Environment.SpecialFolder.Personal);
using (var o = File.OpenText(Path.Combine(documents, "book.txt"))) o.ReadLine();
but i've follow exception Unhandled Exception: System.IO.IsolatedStorage.IsolatedStorageException: Could not find file "/Users/myuser/Library/Application Support/iPhone Simulator/3.2/Applications/{guid}/Documents/book.txt"
what is the problem?
thanks.