A: 

I should have looked more thoroughly on Google.

image.wrappedJSObject;

Works.

Greg K
A: 
var canvas = document.createElement("canvas").wrappedJSObject,
ctx = canvas.getContext("2d");

canvas.width = image.width;
canvas.height = image.height;

ctx.drawImage(image, 0, 0);

this is what i did. hope it helps

w35l3y
A: 

Are you sure the image has finished loading? In other words: is image.complete? It looks like the image data is NOT_AVAILABLE.

Robert