I'm trying to figure out how to use Mathematica to solve systems of equations where some of the variables and coefficients are vectors. A simple example would be something like
where I know A, V, and the magnitude of P, and I have to solve for t and the direction of P. (Basically, given two rays A and B, where I know everything about A but only the origin and magnitude of B, figure out what the direction of B must be such that it intersects A.)
Now, I know how to solve this sort of thing by hand, but that's slow and error-prone, so I was hoping I could use Mathematica to speed things along and error-check me. However, I can't see how to get Mathematica to symbolically solve equations involving vectors like this.
I've looked in the VectorAnalysis package, without finding anything there that seems relevant; meanwhile the Linear Algebra package only seems to have a solver for linear systems (which this isn't, since I don't know t or P, just |P|).
I tried doing the simpleminded thing: expanding the vectors into their components (pretend they're 3D) and solving them as if I were trying to equate two parametric functions,
Solve[
{ Function[t, {Bx + Vx*t, By + Vy*t, Bz + Vz*t}][t] ==
Function[t, {Px*t, Py*t, Pz*t}][t],
Px^2 + Py^2 + Pz^2 == Q^2 } ,
{ t, Px, Py, Pz }
]
but the "solution" that spits out is a huge mess of coefficients and congestion. It also forces me to expand out each of the dimensions I feed it.
What I want is a nice symbolic solution in terms of dot products, cross products, and norms:
But I can't see how to tell Solve
that some of the coefficients are vectors instead of scalars.
Is this possible? Can Mathematica give me symbolic solutions on vectors? Or should I just stick with No.2 Pencil technology?
(Just to be clear, I'm not interested in the solution to the particular equation at top -- I'm asking if I can use Mathematica to solve computational geometry problems like that generally without my having to express everything as an explicit matrix of {Ax, Ay, Az}
, etc.)