I currently have an animation that rotate infinitely but it's just too fast to begin with... I tried lowering the fps to 12 but it would just be skip.... Is there a possibility to make the animation slower by this code:
//Import TweenMax
import com.greensock.TweenMax;
//Save the horizontal center
var centerX:Number = stage.stageWidth / 2;
//Save the width of the whole gallery
var galleryWidth:Number = infiniteGallery.width;
//Speed of the movement (calculated by the mouse position in the moveGallery() function)
var speed:Number = 0.02;
//Add an ENTER_FRAME listener for the animation
addEventListener(Event.ENTER_FRAME, moveGallery);
function moveGallery(e:Event):void {
//Calculate the new speed
speed = -(0.02 * (mouseX - centerX));
//Update the x coordinate
infiniteGallery.x+=speed;
//Check if we are too far on the right (no more stuff on the left edge)
if (infiniteGallery.x>0) {
//Update the gallery's coordinates
infiniteGallery.x= (-galleryWidth/2);
}
//Check if we are too far on the left (no more stuff on the right edge)
if (infiniteGallery.x<(-galleryWidth/2)) {
//Update the gallery's coordinates
infiniteGallery.x=0;
}
}
here is the demo »