I have a process that calls an event when its done.
void DoProcess()
{
...
...
// Call finished event
OnFinished();
}
I want to run this process many times.
My first idea was to recall the process each time the 'Finished' event was called.
void obj_Finished()
{
DoProcess();
}
Would this mean that the stack would get bigger and bigger? since the 'Finished' event would call its self wich would call the 'Finished' event etc...
Could I use anouther thread in some way to avoid this problem?
Is there a better deisgn pattern that i coudl use?
I would like the code to be quite efficient, however, I do like using events :)