My wave won't play under debug. If I hit CTRL+F5 I get a nice WAV and the Console writes out the file cursor position (buf.PlayPosition
) and then the method exits when the sound is over. Under debug (when I just hit F5) there is no audio output, however the file cursor position is still increased in the console window and the method exits without exception.
using Microsoft.DirectX.DirectSound;
public void Play()
{
var fileName = "bass.wav";
using (var stream = new FileStream(fileName, FileMode.Open, FileAccess.Read))
{
using (var dev = new Device())
{
dev.SetCooperativeLevel(this, CooperativeLevel.Priority);
using (Buffer buf = new Buffer(stream, dev))
{
buf.Volume = 0;
buf.Play(0, BufferPlayFlags.Default);
while (buf.Status.Playing)
{
System.Console.WriteLine("playing " + buf.PlayPosition);
}
}
}
}
}
Any ideas?