When doing a begin... async call, the delegate I pass is handled (according to the documentation) in the default threadpool.
for instance: System.IO.Stream.BeginRead( byte[] buffer, int offset, int count, AsyncCallback callback, object state);
How can I make it so that I can use a dedicated threadpool for async method handling?
(I know this can be done since the CCR (Concurrency Coordination Runtime) is also doing this (according to their documentation))