I need to create a structure inside a function (dynamically with malloc) Then i need to be able to send it to my main, and use it there. I have no problems creating it, I simply need help sending it to my main, and I'm also unsure of how to access it once I get it there.
struct retValue * fn() {
struct retValue
{
int number;
};
struct retValue* st = malloc(sizeof(*st));
return(???);
}
That is the code i have so far.
Thanks for any help. Let me know if you need something clarified.
EDIT:
Ok Some clarification is needed.
What I am trying to achieve, is the ability to pass a structure through a function to my main. Inside the function i must declare variables, and assign them values. Then in the main I must print each variable of the structure to the screen. No global variables can be used (and thus i assume no global structures).
Hopefully that clarifies things.
EDIT 2:
I've figured out my problem. For those interested, I needed to have the structure prototype outside of my functions first. Then i could pass st and then access it properly. Thanks to all, and sorry for the poor wording.