Hello,
In GDI, I can use ROPs (XOR pens) to achieve high-performance rubber banding. Is this possible in Direct2D? I have a lot of elements drawn onto my canvas and I would prefer not to have to re-draw them all on every mouse move.
-- Thank you
Hello,
In GDI, I can use ROPs (XOR pens) to achieve high-performance rubber banding. Is this possible in Direct2D? I have a lot of elements drawn onto my canvas and I would prefer not to have to re-draw them all on every mouse move.
-- Thank you