Why don't my media elements fill the screen correctly when I use the UniformToFill stretch? The mediaElement clips at the bottom if the window is wider than the mediaElement, and it clips at the right if the window is taller than the mediaElement.
<Window x:Class="WpfApplication1.Window3"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Preview Window" Height="200" Width="600" WindowStyle="None" Background="Black" ResizeMode="CanMinimize" MouseLeftButtonDown="Window3_MouseLeftButtonDown" HorizontalAlignment="Left" VerticalAlignment="Top">
<Grid Focusable="False">
<MediaElement Name="mediaElement2" LoadedBehavior="Manual" MediaOpened="mediaElement2_MediaOpened" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="289,-19,-11,-19" />
<MediaElement Name="mediaElement1" LoadedBehavior="Manual" MediaOpened="mediaElement1_MediaOpened" HorizontalAlignment="Center" VerticalAlignment="Center" Margin="-11,0,289,0"/>
</Grid>
In the program I use these commands to stretch it and use visual brushes to apply these videos to another window. The problem occurs in this window where the video/picture clip incorrectly
window3.mediaElement1.Stretch = Stretch.UniformToFill;
window3.mediaElement2.Stretch = Stretch.UniformToFill;