I am trying to compile a program that is created from Visual Studio 8, converted it to Visual Studio 9. After giving all the required .DLL, .lib, and #include directories, I successfully compiled the program. However, when I tried to launch it, it always give out an error:
The procedure entry point SwapBuffers could not be located in the dynamic link library OpenGL32.DLL.
I checked my directories. OpenGL32.DLL does exist! I even download OpenGL32.dll again in case, mine is an old version; nope, it doesn't work. I even tried putting OpenGL32.dll right beside the built .exe. Nope, it still gives out the same error.
Do you appear to know what are some of the possible causes here?