I have a singleton that uses the "static readonly T Instance = new T();" pattern. However, I ran into a case where T is disposable, and actually needs to be disposed for unit tests. How can I modify this pattern to support a disposable singleton?
The interface I would like is something like:
var x = Foo.Instance;
var y = Foo.Instance; // x == y
...
x.Release(); // this causes the next Foo.Instance to return a fresh object
// also, it assumes no further operations on x/y will be performed.
Note - the pattern has to be thread-safe, of course.
Edit - for the purpose of production code, this is a true singleton. The thing is that it locks some files, and so for cleanup in unit tests we have to dispose it.
I would also prefer a pattern that can be reused, if possible.