I'm dealing with a program that does plenty of if...else branching based on command line arguments. This is in C# but I'm sure it's applicable to Java, C++ etc. Here's the general outline:
if (args.Length == 0)
{
  //do something
}
if (args.Length > 0 && args.Length < 2)
    {
        Console.WriteLine("Only one argument specified. Need two arguments");
        return 0;
    }
            else if (args.Length > 0 && args.Length >= 2)
            {
                //Process file - Argument 1
                if(args[0].Trim() == PROCESS_OPTION_ONE
                    || args[0].Trim() == PROCESS_OPTION_TWO)
                {
                    //Process file - Argument 2
                    if(args[1].Trim() == PROCESS_CUSTOMER
                        || args[1].Trim() == PROCESS_ADMIN
                        || args[1].Trim() == PROCESS_MEMBER
                        || args[1].Trim() == PROCESS_GUEST
                        || args[1].Trim() == PROCESS_USER
                        )
                    {
So as you can tell, it's kind of a mess. Is there a design pattern or two that would be most applicable toward cleaning things up some? Command pattern, perhaps? Thanks for the advice and tips.