I'm trying to write a ThreadManager for my C# application. I create several threads:
One thread for my text writer.
One thread that monitors some statistics.
Multiple threads to perform a large sequence of calculations (up to 4 threads per core and I run my app on a 2x quad core server).
My application normally runs for up to 24 hours at a time, so all the threads get created in the beginning and they persist through the entire time the app runs.
I want to have a single place where I "register" all of my treads and when the application is shutting down I simply invoke a method and it goes through all of the registered threads and shuts them down.
For that purpose I have devised the following class:
public class ThreadManager
{
private static Object _sync = new Object();
private static ThreadManager _instance = null;
private static List<Thread> _threads;
private ThreadManager()
{
_threads = new List<Thread>();
}
public static ThreadManager Instance
{
get
{
lock (_sync)
{
if (_instance == null)
{
_instance = new ThreadManager();
}
}
return _instance;
}
}
public void AddThread(Thread t)
{
lock (_sync)
{
_threads.Add(t);
}
}
public void Shutdown()
{
lock (_sync)
{
foreach (Thread t in _threads)
{
t.Abort(); // does this also abort threads that are currently blocking?
}
}
}
}
I want to ensure that all of my threads are killed so the application can close properly and shutting down in the middle of some computation is just fine too. Should I be aware of anything here? Is this approach good given my situation?