The StopWatch
class does not need to be Disposed
or Stopped
on error. So, the simplest code to time some action is
public partial class With
{
public static long Benchmark(Action action)
{
var stopwatch = Stopwatch.StartNew();
action();
stopwatch.Stop();
return stopwatch.ElapsedMilliseconds;
}
}
Sample calling code
public void Execute(Action action)
{
var time = With.Benchmark(action);
log.DebugFormat(“Did action in {0} ms.”, time);
}
I don't like the idea of including the iterations into the StopWatch
code. You can always create another method or extension that handles executing N
iterations.
public partial class With
{
public static void Iterations(int n, Action action)
{
for(int count = 0; count < n; count++)
action();
}
}
Sample calling code
public void Execute(Action action, int n)
{
var time = With.Benchmark(With.Iterations(n, action));
log.DebugFormat(“Did action {0} times in {1} ms.”, n, time);
}
Here are the extension method versions
public static class Extensions
{
public static long Benchmark(this Action action)
{
return With.Benchmark(action);
}
public static Action Iterations(this Action action, int n)
{
return () => With.Iterations(n, action);
}
}
And sample calling code
public void Execute(Action action, int n)
{
var time = action.Iterations(n).Benchmark()
log.DebugFormat(“Did action {0} times in {1} ms.”, n, time);
}
I tested the static methods and extension methods (combining iterations and benchmark) and the delta of expected execution time and real execution time is <= 1 ms.