MFC File: winctrl4.cpp
(C:\Program Files\Microsoft Visual Studio 8\VC\atlmfc\src\mfc)
CString CRichEditCtrl::GetSelText() const
{
ASSERT(::IsWindow(m_hWnd));
CHARRANGE cr;
cr.cpMin = cr.cpMax = 0;
::SendMessage(m_hWnd, EM_EXGETSEL, 0, (LPARAM)&cr);
CStringA strText;
LPSTR lpsz=strText.GetBufferSetLength((cr.cpMax - cr.cpMin + 1)*2);
lpsz[0] = NULL;
::SendMessage(m_hWnd, EM_GETSELTEXT, 0, (LPARAM)lpsz);
strText.ReleaseBuffer();
return CString(strText);
}
I am having a weird problem, when I call this it only returns the first character of the selected string. cr
is correctly being set but after ::SendMessage(m_hWnd, EM_GETSELTEXT,...
the whole string is not present.
I saw similar behavior in my custom code due to WCHAR
issues (two-byte character containing a zero in one byte) when CHAR
was expected. But this is part of MFC/Win32! Is it possible my .rc file sets something wrong? Is there a Create style relating to this? Or since we create a CFont for the control in question, could that screw it up?