SCENARIO:
i want setup the camera standing inside a Room (DAE-File) and is able to turn
around by 360°. Now the setup of the right camera in PV3D is a bit tricky.
Here is a shematic:
http://i238.photobucket.com/albums/ff160/absyss/pv3d_roomview360.gif
Important Attributes to figure out:
- List item
- Focus
- FOV
- Zoom
- Model Scaling
- Clipping (Frustum, Near Plane)
- Culling
From a performance view i would not recommend to use the QuadrantRenderEngine it is too resource hungry and wont be good in most cases. Instead i am looking for a balanced Camera Setup with a optimisation of the DAE 3D Modell.