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113

answers:

1

Is there any general purpose physics engine that allows huge simulations of rigid bodies? I'm using PhysX from Nvidia, but the focus of this engine is game development, soft bodies. I want to know if exists physics engine that runs on top of PS3 cell processors or CUDA cores allowing massive scientific physics simulations.

+4  A: 

There is currently no silver bullet for this, i.e. no clearly established, winning technology. There are some promising reports, though:

pfluckst
- http://www.iii.u-tokyo.ac.jp/~takahiroharada/projects/impulseCUDA.html - http://www.gamedev.net/community/forums/topic.asp?topic_id=528775
pfluckst