For some reason, this code does not actually draw my bitmap file... or show the form.
namespace GraphicsEngine
{
public partial class Form1 : Form
{
Bitmap[] dude = new Bitmap[3];
Bitmap dude0 = new Bitmap(@"C:\Directory.bmp");
Point renderpoint = new Point(1, 1);
public Form1()
{
dude[0] = new Bitmap(@"C:\Directory.bmp");
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
MainLoop();
}
private void MainLoop()
{
double FPS = 30.0;
long ticks1 = 0;
long ticks2 = 0;
double interval = (double)Stopwatch.Frequency / FPS;
while (!this.IsDisposed)
{
ticks2 = Stopwatch.GetTimestamp();
if (ticks2 >= ticks1 + interval)
{
ticks1 = Stopwatch.GetTimestamp();
this.Invalidate();
}
Thread.Sleep(1);
}
}
private void Form1_Paint(object sender, PaintEventArgs e)
{
Graphics g = e.Graphics;
g.DrawImage(dude0, renderpoint);
}
}
}
Any ideas?