When must we use checked operator in C#? Is it only suitable for exception handling?
From The checked and unchecked operators
The checked and unchecked operators are used to control the overflow checking context for integral-type arithmetic operations and conversions.
In a checked context, if an expression produces a value that is outside the range of the destination type, the result depends on whether the expression is constant or non-constant. Constant expressions cause compile time errors, while non-constant expressions are evaluated at run time and raise exceptions.
In an unchecked context, if an expression produces a value that is outside the range of the destination type, the result is truncated.
You would use checked
to guard against a (silent) overflow in an expression.
And use unchecked
when you know a harmless overflow might occur.
You use both at places where you don't want to rely on the default (project-wide) compiler setting.
Both forms are pretty rare, but when doing critical integer arithmetic it is worth thinking about possible overflow.
Also note that they come in two forms:
x = unchecked(x + 1); // ( expression )
unchecked { x = x + 1;} // { statement(s) }
checked
will help you to pick up System.OverFlowException which will go unnoticed otherwise
int result = checked (1000000 * 10000000); // Error: operation overflows at compile time
int result = unchecked (1000000 * 10000000); // No problems, compiles fine
Checked vs. unchecked is also useful in those times when you are doing integer math... especially incrementing operations and you know you will increment past UInt32.MaxValue, and want it to harmlessly overflow back to 0.