I'm building a WPF application. I'm doing some async communication with the server side, and I use event aggregation with Prism on the client. Both these things results in new threads to be spawned which are not the UI thread. If I attempt to do "WPF operations" on these callback and event handler threads the world will fall apart, which it now has started doing.
First I met problems trying to create some WPF objects in the callback from server. I was told that the thread needed to run in STA mode. Now I'm trying to update some UI data in a Prism event handler, and I'm told that:
The caller cannot access this thread because a different thread owns it.
So; what's the key to getting things right in WPF? I've read up on the WPF Dispatcher in this MSDN post. I'm starting to get it, but I'm no wizard yet.
- Is the key to always use Dispatcher.Invoke when I need to run something which I'm not sure will be called on the UI thread?
- Does it matter if it actually was called on the UI thread, and I do Dispatcher.Invoke anyway?
- Dispatcher.Invoke = synchronously. Dispathcher.BeginInvoke = async?
- Will Dispatcher.Invoke request the UI thread, and then stop to wait for it? Is it bad practice and risk of less responsive programs?
- How do I get the dispatcher anyway? Will Dispatcher.CurrentDispatcher always give me the dispatcher representing the UI thread?
- Will there exist more than one Dispatcher, or is "Dispatcher" basically the same as the UI thread for the application?
- And what's the deal with the BackgroundWorker? When do I use this instead? I assume this is always async?
- Will everything that runs on the UI thread (by being Invoked) be run in STA apartment mode? I.e. if I have something that requires to be run in STA mode - will Dispatcher.Invoke be sufficient?
Anyone wanna clearify things for me? Any related recommendations, etc? Thanks!