I’m looking at creating a P2P system. During initial research, I’m reading from Peer-to-Peer – Harnessing the Power of Disruptive Technologies. That book states “a fully decentralized approach to instant messaging would not work on today's Internet.” Mostly blaming firewalls and NATs. The copyright is 2001. Is this information old or still correct?
It's still largely correct. Most users still are behind firewalls or home routers that block incoming connections. Those can be opened easier today than in 2001 (using uPnP for example, requiring little user interaction and knowledge) but most commercial end-user-targeting applications - phone (Skype, VoIP), chat (the various Messengers), remote control - are centralized solutions to circumvent firewall problems.
Firewalls and NATs still commonly disrupt direct peer-to-peer communication between home-based PCs (and also between home-based PCs and corporate desktops).
They can be configured to allow particular peer-to-peer protocols, but that remains a stumbling block for most unsavvy users.
I would say that it is just plain wrong, both now and then. Yes, you will have many nodes that will be firewalled, however, you will also have a significant number who are not. So, if end-to-end encryption is used to protect the traffic from snooping, then you can use non-firewalled clients to act as intermediaries between two firewalled clients that want to chat.
You will need to take care, however, to spread the load around, so that a few unfirewalled clients aren't given too much load.
Skype uses a similar idea. They even allow file transfers through intermediaries, though they limit the through-put so as not to over load the middle-men.
That being said, now in 2010, it is a lot easier to punch holes in firewalls than it was in 2001, as most routers will allow you to automate the opening of ports via UPNP, so you are likely to have a larger pool of unfirewalled clients to work with.
It's very old and not correct. I believe there is a product out called Tribler (news article) which enables BitTorrent to function in a fully decentralized way.
If you want to go back a few years (even before that document) you could look at Windows. Windows networking used to function in a fully decentralized way. In some cases it still does.
UPNP is also decentralized in how it determines available devices on your local network.
In order to be decentralized you need to have a way to locate other peers. This can be done proactively by scanning the network (time consuming) or by having some means of the clients announcing that they are available.
The announcements can be simple UDP packets that get broadcast every so often to the subnet which other peers listen for. Another mechanism is broadcasting to IIRC channels (most common for command and control of botnets), etc. You might even use twitter or similar services. Use your imagination here.
Firewalls don't really play a part because they almost always leave open a few ports, such as 80 (http). Obviously you couldn't browse the network if that was closed. Now if the firewall is configured to only allow connections that originated from internal clients, then you'd have a little more work to do. But not much.
NATs are also not a concern for similiar issues.
Thanks everyone. It looks like I have more research to do on UPNP, Tribler and Skype. I also found another resource at http://openp2p.com/.
I am also going a take a closer look at "overlay networks" and see if they provide some potential.
Cordially,
stephen