I am trying to figure out what is the best way to go about creating dialogs. I can either create my own Dialog class (which, to me, is more clean and organized), or I can use AlertDialog.Builder (which would be done inline, and funky looking)... What are the positivies and negatives of either implementation? The only thing I can think of is application size...
+1
A:
As a matter of personal choice, I would go with AlertDialog.Builder
, if there is a routine at my disposal I wouldn't want to reinvent the wheel.
I cannoy say how the application size is different between the two, but if it is, I am sure it is not a drastic difference. By how it seems you might have a preference as to create your own custom class that extends to AlertDialog
so I would go in that direction.
Anthony Forloney
2010-03-12 23:30:12