What is the correct way to setup a named pipe in C# across a network?
Currently I have two machines, 'client' and 'server'.
Server sets up its pipe in the following manner:
NamedPipeServerStream pipeServer = new NamedPipeServerStream(
"pipe",
PipeDirection.InOut,
10,
PipeTransmissionMode.Byte,
PipeOptions.None)
pipeServer.WaitForConnection();
//... Read some data from the pipe
The client sets up its connection in the following manner:
NamedPipeClientStream pipeClient = new NamedPipeClientStream(
"server",
"pipe",
PipeDirection.InOut);
pipeClient.Connect(); //This line throws an exception
//... Write some data to the pipe
The 'server' machine can be accessed on the network by going to "\\server".
Whenever I run the program, I get a System.UnauthorizedAccessException that says "Access to the path is denied." The code works fine when I run the server and client on my local machine and attempt to connect to "." with the client.