Hi, I'm trying to redirect the output of a GDI application to a buffer, preferably a d3d texture but I'll settle for a system memory buffer that I can then copy to a d3d texture. Specifically, I'm trying to get Google Chrome to render into a d3d buffer to be displayed in a d3d application.
Are there any foolproof ways to do this or am I opening the mother of all worm-cans?
Thanks, Tim.