Is it possible to compute the hash of a class at runtime in C# (presumably through reflection)? To be clear, I don't want to compute the hashcode of an instance of said class, I want to compute the hash of the class code itself (if a function in the class changes, I'd expect a different hash code to be computed). Ideally this would only be sensitive to changes in the object code (and not just a hash of the string representation of the code itself).
Thanks in advance for your help,
-- Breck