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I want to develop an ebook application for iPhone. I'm new to iPhone developement, so don't have much idea about how to proceed. What I know is, I need the following:-

  • iPhone SDK
  • Intel Mac running mac OS X
  • Xcode (?)

Please indicate is that correct and how I can proceed to build an ebook application. Thanks.

+2  A: 

Yes, that is correct. Then start the software development life cycle:

Requirements Engineering -> Design -> Implementation -> Testing -> Maintenence
Shakedown
assuming a plan driven development cycle.
Matthew
You might want to include offshoring to help cut down on costs.
Chris Farmer
@Matthew Ha yes, assuming a lot of things :D
Shakedown
+2  A: 

Probably start from basic tutorial to create a simple cocoa application.

Once you figure out how to connect create UI, wire code to UI and run it on simulator you can move on to finding the specifics of your ebook app.

This is another good starting point.

Mac OS X Reference Library.

I assume you will need to download the ebook from network, parse it, display. So look for how you accomplish each task.

Once you figure it out you will apply to get developer license so that you can load up your application on handset and test it before submitting it to App Store.

stefanB