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1

I want to implement a custom canvas that recycles containers when used as an ItemsPanel. So I derived from VirtualizingPanel and override the ArrangeOverride and MeasureOverride. I am doing the generation in MeasureOverride like this:

var children = base.InternalChildren;

        var itemsControl = ItemsControl.GetItemsOwner(this);
        var itemsCount = itemsControl.Items.Count;

        IItemContainerGenerator generator = itemsControl.ItemContainerGenerator;

        var startPos = generator.GeneratorPositionFromIndex(0);

        using (generator.StartAt(startPos, GeneratorDirection.Forward, true))
        {
            for (int i = 0; i < itemsCount; i++)
            {
                bool isNewlyRealized;

                var child = generator.GenerateNext(out isNewlyRealized) as UIElement;

                if (isNewlyRealized)
                {
                    base.AddInternalChild(child);
                    generator.PrepareItemContainer(child);
                }

                child.Measure(constraint);
            }
        }

What I don't know is how to make the recycling. I tried something like the following:

protected override void OnItemsChanged(object sender, ItemsChangedEventArgs e)
    {
        switch (e.Action)
        {
            case NotifyCollectionChangedAction.Remove:
            case NotifyCollectionChangedAction.Replace:
            case NotifyCollectionChangedAction.Move:
                IRecyclingItemContainerGenerator generator = ItemsControl.GetItemsOwner(this).ItemContainerGenerator;
                generator.Recycle(e.Position, e.ItemUICount);
                RemoveInternalChildRange(e.Position.Index, e.ItemUICount);
                break;
        }
    }

But it doesn't work. Any idea how to do this?

+1  A: 

Look here: http://blogs.claritycon.com/blogs/lee_roth/default.aspx

I make recycling the following way:

In OnItemsChanged i only call RemoveInternalChildRange

protected override void OnItemsChanged(object sender, ItemsChangedEventArgs args)
    {
      switch (args.Action)
      {
        case NotifyCollectionChangedAction.Remove:
        case NotifyCollectionChangedAction.Replace:
          RemoveInternalChildRange(args.Position.Index, args.ItemUICount);
          break;
        case NotifyCollectionChangedAction.Move:
          RemoveInternalChildRange(args.OldPosition.Index, args.ItemUICount);
          break;
      }
    }

In Measure override i first add new items then i remove the old ones. If you use recycling you have to know that the new-Flag that you get by calling GenerateNext is also false if you get a recycled container.

Here we add new Items:

GeneratorPosition start = ItemContainerGenerator.GeneratorPositionFromIndex(iFirstItemIndex);
      int iChildIndex = (start.Offset == 0) ? start.Index : start.Index + 1;
      using (ItemContainerGenerator.StartAt(start, GeneratorDirection.Forward, true))
      {
        for (int i = iFirstItemIndex; i <= iLastItemIndex; i++, iChildIndex++)
        {
          bool bNew;
          UIElement element = (UIElement)ItemContainerGenerator.GenerateNext(out bNew);
          //If we get a new instance
          if (bNew)
          {
            if (iChildIndex >= Children.Count) AddInternalChild(element);
            else InsertInternalChild(iChildIndex, element);
            ItemContainerGenerator.PrepareItemContainer(element);
          }
          //If we get a recycled element
          else if (!InternalChildren.Contains(element))
          {
            InsertInternalChild(iChildIndex, element);
            ItemContainerGenerator.PrepareItemContainer(element);
          }
          element.Measure(...);
        }
      }

After adding Items we remove the old Items:

for (int i = Children.Count - 1; i >= 0; i--)
      {
        GeneratorPosition childGeneratorPosition = new GeneratorPosition(i, 0);
        int iIndex = ItemContainerGenerator.IndexFromGeneratorPosition(childGeneratorPosition);
        if (iIndex < iFirstItemIndex || iIndex > iLastItemIndex)
        {
          //remove() calls ItemContainerGenerator.remove() OR recycle(). Both works.
          remove(childGeneratorPosition, 1);
          RemoveInternalChildRange(i, 1);
        }
      }

I hope i could help you.

WPF-DEV