I am working with a legacy file format.
The file is created using unmanaged C++ that utilizes the WinBase.h CreateFile() & WriteFile() functions (found in the kernel32.dll).
I have been using P/Invoke interop to access these native functions like so:
    [DllImport("kernel32.dll")]
    public static extern bool WriteFile(
        IntPtr hFile,
        byte[] lpBuffer,
        uint nNumberOfBytesToWrite,
        out uint lpNumberOfBytesWritten,
        [In] ref NativeOverlapped lpOverlapped);
    [DllImport("kernel32.dll", SetLastError = true)]
    public static extern bool WriteFileEx(
        IntPtr hFile,
        byte[] lpBuffer,
        uint nNumberOfBytesToWrite,
        [In] ref NativeOverlapped lpOverlapped,
        WriteFileCompletionDelegate lpCompletionRoutine);
    [DllImport("kernel32.dll", SetLastError = true)]
    public static extern IntPtr CreateFile(
        string lpFileName, uint dwDesiredAccess,
        uint dwShareMode, IntPtr lpSecurityAttributes,
        uint dwCreationDisposition,
        uint dwFlagsAndAttributes, IntPtr hTemplateFile);
    [DllImport("kernel32.dll", SetLastError = true)]
    public static extern bool CloseHandle(IntPtr hObject);
    public delegate void WriteFileCompletionDelegate(
        UInt32 dwErrorCode,
        UInt32 dwNumberOfBytesTransfered,
        ref NativeOverlapped lpOverlapped);
The issue with this is when I call WriteFile(), the file is always overwritten by the proceeding call.
Preferable I would like to use a compatible .NET equivalent that would allow me to produce the exact same format of output.
The C++ code looks like so: (WORKING)
HANDLE hFile = CreateFile(sFileName, GENERIC_WRITE, FILE_SHARE_WRITE, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
WriteFile(hFile, &someVar1, sizeof(bool), &dwWritten, NULL);
WriteFile(hFile, &someVar1, sizeof(long), &dwWritten, NULL);
WriteFile(hFile, &someVar2, sizeof(bool), &dwWritten, NULL);
WriteFile(hFile, sStr.GetBuffer(0), dwStrLen*sizeof(TCHAR), &dwWritten, NULL);
CloseHandle(hFile);
The C# is as follows: (OVERWRITES PREVIOUS WRITE i.e. will output file will contain only 'T')
{   
    var hFile = COMFileOps2.CreateFile(FILE_NAME, (uint) COMFileOps2.FILE_GENERIC_WRITE,
                                       COMFileOps2.FILE_SHARE_WRITE, IntPtr.Zero, COMFileOps2.CREATE_ALWAYS,
                                       COMFileOps2.FILE_ATTRIBUTE_NORMAL, IntPtr.Zero);
    var natOverlap = new NativeOverlapped();
    COMFileOps2.WriteFileEx(hFile, new byte[] {(byte) 't'}, 1, ref natOverlap, Callback);
    COMFileOps2.WriteFileEx(hFile, new byte[] { (byte)'e' }, 1, ref natOverlap, Callback);
    COMFileOps2.WriteFileEx(hFile, new byte[] { (byte)'s' }, 1, ref natOverlap, Callback);
    COMFileOps2.WriteFileEx(hFile, new byte[] { (byte)'T' }, 1, ref natOverlap, Callback);
    COMFileOps2.CloseHandle(hFile);
}
private static void Callback(uint dwerrorcode, uint dwnumberofbytestransfered, ref NativeOverlapped lpoverlapped)
{
    throw new NotImplementedException();
}
UPDATE: The following C# code will write out "Test":
uint written;
uint position = 0;
var natOverlap0 = new NativeOverlapped();
COMFileOps.WriteFile(hFile, new byte[] {(byte) 'T'}, 1, out written, ref natOverlap0);
position += written;
var natOverlap1 = new NativeOverlapped {OffsetLow = (int) position};
COMFileOps.WriteFile(hFile, new byte[] { (byte)'e' }, 1, out written, ref natOverlap1);
position += written;
var natOverlap2 = new NativeOverlapped { OffsetLow = (int)position };
COMFileOps.WriteFile(hFile, new byte[] { (byte)'s' }, 1, out written, ref natOverlap2);
position += written;
var natOverlap3 = new NativeOverlapped { OffsetLow = (int)position };
COMFileOps.WriteFile(hFile, new byte[] { (byte)'t' }, 1, out written, ref natOverlap3);
COMFileOps.CloseHandle(hFile);
Thanks.