. . I have more than one question, but I'll start with the more important and problematic one:
. . I have a FrameLayout with a ImageView inside it. . . I need to get the size of the "usable area" of the screen my activity is ocupping, so I set the "onSizeChanged" on my View (I extended the ImageView class). Everything worked fine here. . . Now I have a 1000x1000 image that I want to show on the screen, but without scaling. I want it to be clipped, really. If I set the "ImageView" dimensions using "viewObject.setLayoutParams(new Gallery.LayoutParams(1000, 1000));" I get the image being showed correctly, but then the "onSizeChanged" event returns me always the "1000 x 1000" custom size rather than the real screen size value. . . Any ideas of how can I show an image with its real size (no scale!) and still get the view to report the screen available space? I can change the layout as needed as well, of course.
. Amplexos.