Lets suppose you assign a value of NULL to a before you call function f1. Now the way f1 is defined it takes its argument(pointer to an int) by value. That is b will be another variable of type int * which will be a copy of a. So b too will have a value of NULL. Now in f1 you change the value by b by assigning it the address of memory allocated dynamically using malloc. Lets say that memory address is 0x123. As a result of this assignment, b has changed its value from NULL to 0x123 but a(in main) continues to hold NULL, because changing b will not change a, as they are two separate variables. As a result of this when you return from function f1 a will remain unchanged.
There are 2 ways to solve this. One you can make the function f1 return the value of the changed b and then assign it back to a in main and two, you can pass the a by address so that any changes made in f1 will affect a in main too.
// f1 now returns the value of b.
int* f1() {
int *b = malloc(sizeof(int));
*b = 5;
return b;
}
int main() {
int *a = NULL;
a = f1(); // assign the return value of f1 to a.
printf("%d\n", *a); // prints 5...not its *a not just a.
return 0;
}
.
// f1 now takes the address of a.
void f1(int **b) {
*b = malloc(sizeof(int)); // you are actually altering a indirectly.
**b = 5;
}
int main() {
int *a = NULL;
f1(&a); // now pass the address of a to f1.
printf("%d\n", *a); // prints 5...not its *a not just a.
return 0;
}