I can't seem to figure out how to load a pictureBox image from a bitmap in memory. Is it possible or do I have to create temp file for the bitmap?
A:
You can create a Bitmap from a MemoryStream:
pictureBox.Image = new Bitmap(new MemoryStream(byteArray));
SLaks
2010-03-29 19:48:23
+4
A:
What format is the image in memory?
If you have an actual Bitmap object, just assign it to the PictureBox, as suggested by dtb:
pictureBox.Image = bitmap;
If you have the image as a series of bytes held in a stream, you'll need to load the image from the stream:
var image = Image.FromStream(stream);
pictureBox.Image = image;
If you instead have a windows GDI handle to the bitmap, use
var image = Image.FromHbitmap(handle);
pictureBox.Image = image;
Essentially, it's hard to answer your question with more than suggestions when you haven't told us what format the Bitmap you have is held in.
Bevan
2010-03-29 19:49:48