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I need to have some generic colors in my application, which are based on the system colors, which change based on the active theme. So I believe I need some IValueConverters that each return a brush when given a system color brush.

But where do I put the logic? As I see it I might have 2 options.

Option 1) place SolidColorBrush(es) in the themed resource dictionary, which bind to some system colors and converts them into new Brush(es). This I have tried and it seems to work, but how do I reference these new SolidColorBrush(es) from code-behind.

Option 2) create a class similar to SystemColors class. I don't quite know how I just go about doing this. What is the relation between the SystemResourceKey and the Brush in the SystemColors class? How are they connected?

Best Regards, Jesper