Hello everyone
The question is actually pretty self explanatory but I will further clarify it. I am building a simple application to show a load [file] for 5 different types of [files]. So all these 5 forms will have similar GUI elements such as a listbox and a load button with a small textbox/label to show the summary of the [file]'s information.
My desired effect is something like visual studio's C# template for Inherited User controls or Inherited forms. I already heavily googled the concept to look for a C++ visual studio template to the trick but I couldn't find it.
The word [file] is in brackets because open file dialogue will not the trick as this list of files to select form comes form an SQL server.
Thanks a lot!
To further explain my desire:
Class A : public System::Windows::Forms::Form
{
//normal windows forms generated code here and your stuff
}
Class B : public A
{
//You cannot edit this content with designer as designer denies you that chance
}
So I wonder If I can use the designer to edit this class too. I tought if I can make designer not read the class declaration instead see something like this
#if designer
Class B : public System::Windows::Forms::Form
#else
Class B : public A
#endif
{
}
I am looking for something to do this where I can both use the designer on the Inherited form and the Base form. Is it even possible.