I have 2 windowsMediaPlayer objects setup Both objects have the same mp3 song file but when I play them at the same time they are out of sync by a few seconds. The code I call to play them looks like this
sound1.controls.play();
sound2.controls.play();
Is it just because one play method is executed before the other and thus one fast then the other. Is their anyway I could sync them? I have tired messing with the rate of one track to match the other, but not getting it prefect.
Thanks