I have declared an array char **arr; How to initialize the memory for the 2D char array.
There are two options for allocating an array of type char **
I've transcribed these 2 code samples from the comp.lang.c FAQ (which also contains a nice illustration of these two array types)
Option 1 - Do one allocation per row plus one for the row pointers.
char **array1 = malloc(nrows * sizeof(char *)); // Allocate row pointers
for(i = 0; i < nrows; i++)
array1[i] = malloc(ncolumns * sizeof(char)); // Allocate each row separately
Option 2 - Allocate all the elements together and allocate the row pointers:
char **array2 = malloc(nrows * sizeof(char *)); // Allocate the row pointers
array2[0] = malloc(nrows * ncolumns * sizeof(char)); // Allocate all the elements
for(i = 1; i < nrows; i++)
array2[i] = array2[0] + i * ncolumns;
You can also allocate only one memory block and use some arithmetic to get at element [i,j]
. But then you'd use a char*
not a char**
and the code gets complicated. e.g. arr[3*ncolumns + 2]
instead of arr[3][2]
One way is to do the following:
char **arr = (char**) calloc(num_elements, sizeof(char*));
for ( i = 0; i < num_elements; i++ )
{
arr[i] = (char*) calloc(num_elements_sub, sizeof(char));
}
It's fairly clear what's happening here - firstly, you are initialising an array of pointers, then for each pointer in this array you are allocating an array of characters.
You could wrap this up in a function. You'll need to free() them too, after usage, like this:
for ( i = 0; i < num_elements; i++ )
{
free(arr[i]);
}
free(arr);
I think this the easiest way to do things and matches what you need.
You might be better off with a one dimensional array:
char *arr = calloc(WIDTH*HEIGHT, sizeof(arr[0]));
for (int y=0; y<HEIGHT; y++)
for (int x=0; x<WIDTH; x++)
arr[WIDTH*y+x] = 2*arr[WIDTH*y+x];
free(arr);