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I'm trying to define many different states in my app (around 7 in my case) and I have defined each one of them with a "Default Transition" of zero seconds, but the animation that accompanies each state goes for 1 second.

When I fire up my app I have a button than goes through the states one by one, when I go "State1" -> "State2" it looks perfect, but when I tell my app (which should be in State2 now) to go to "State3" it reverts all the objects in my scene back to their base state, and then animates to "State3", why doesnt it go from "State2" to "State3".

I was hoping to only define each state's end position without defining a starting position as this would really take a long time to do.

Can this be done? Any examples?

Cheers, Mark