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306

answers:

2

How would I extend TextView to allow the drawing of text with a gradient effect?

+2  A: 

A simple but somewhat limited solution would be to use these attributes:

android:fadingEdge="horizontal"
android:scrollHorizontally="true"

I have used it on textfields where I want them to fade out if they get too long.

sandis
That is a nice hack. I don't suppose that you can make that work vertically? There isn't any android:scrollVertically property as far as I can see
Casebash
Sorry, I dont know how to do that :(
sandis
+2  A: 

It doesn't appear possible to extend TextView to draw text with a gradient. It is, however, possible to achieve this effect by creating a canvas and drawing on it. First we need to declare our custom UI element. In the initiation we need to create a subclass of Layout. In this case, we will use BoringLayout which only supports text with a single line.

Shader textShader=new LinearGradient(0, 0, 0, 20,
    new int[]{bottom,top},
    new float[]{0, 1}, TileMode.CLAMP);//Assumes bottom and top are colors defined above
textPaint.setTextSize(textSize);
textPaint.setShader(textShader);
BoringLayout.Metrics boringMetrics=BoringLayout.isBoring(text, textPaint);
boringLayout=new BoringLayout(text, textPaint, 0, Layout.Alignment.ALIGN_CENTER,
            0.0f, 0.0f, boringMetrics, false);

We then override onMeasure and onDraw:

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec){
    setMeasuredDimension((int) textPaint.measureText(text), (int) textPaint.getFontSpacing());
}

@Override
protected void onDraw(Canvas canvas){
    super.onDraw(canvas);
    boringLayout.draw(canvas);
}

Our implementation of onDraw is at this point quite lazy (it completely ignores the measurement specs!, but so long as you guarantee that the view is given sufficent space, it should work okay.

Alternatively, it would be possible to inherit from a Canvas and override the onPaint method. If this is done, then unfortunately the anchor for text being drawn will always be on the bottom so we have to add -textPaint.getFontMetricsInt().ascent() to our y coordinate.

Casebash