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1048

answers:

8

If I create a variable within a new set of curly braces, is that variable popped off the stack on the closing brace, or does it hang out until the end of the function? For example:

void foo() {
   int c[100];
   {
       int d[200];
   }
   //code that takes a while
   return;
}

Will d be taking up memory during the code that takes a while section?

+30  A: 

No, braces do not act as a stack frame. In C, braces only denote a naming scope, but nothing gets destroyed when control passes out of it.

So, the d array, in theory, could consume memory for the entire function. However, the compiler may optimize it away, or share its memory with other local variables if their usage does not overlap.

Kristopher Johnson
Isn't that implementation-specific?
avakar
Does it work differently in C++ / other languages?
Hamish Grubijan
In C++, an object's destructor gets called at the end of its scope. Whether the memory gets reclaimed is an implementation-specific issue.
Kristopher Johnson
in c++ the closing brace will release any local variables. THis is a very common usage model for RAII
pm100
So, I assume the answer to his second question is yes, the stack space for d[] is still in use.
kenny
@pm100: The destructors will be called. That says nothing about the memory that those objects occupied.
Donal Fellows
How is `d[]` accessed outside of the local scope if it is still in existence (in use)? My understanding is that all variables declared in a scope block are *destroyed* (or made unavailable) when execution exits the scope (`static` variables do not conform to this rule).
Thomas Matthews
@Thomas: Easy - a pointer to a member of `d[]` could be stored in a function-scope pointer. The question I suppose is "is this allowed"?
caf
The C standard specifies that the lifetime of automatic variables declared in the block extends only until the execution of the block ends. So essentially those automatic variables *do* get "destroyed" at the end of the block.
caf
+1  A: 

I believe that it does go out of scope, but is not pop-ed off the stack until the function returns. So it will still be taking up memory on the stack until the function is completed, but not accessible downstream of the first closing curly brace.

simon
No guarantees. Once the scope closes the compiler isn't keeping track of that memory anymore (or at least is not required to...) and may well reuse it. This is why touching the memory formerly occupied by a out of scope variable is undefined behavior. Beware of nasal demons and similar warnings.
dmckee
+4  A: 

It's implementation dependent. I wrote a short program to test what gcc 4.3.4 does, and it allocates all of the stack space at once at the start of the function. You can examine the assembly that gcc produces using the -S flag.

Daniel Stutzbach
+2  A: 

No, d[] will not be on the stack for the remainder of routine. But alloca() is different.

Edit: Kristopher Johnson (and simon and Daniel) are right, and my initial response was wrong. With gcc 4.3.4.on CYGWIN, the code:

void foo(int[]);
void bar(void);
void foobar(int); 

void foobar(int flag) {
    if (flag) {
        int big[100000000];
        foo(big);
    }
    bar();
}

gives:

_foobar:
    pushl   %ebp
    movl    %esp, %ebp
    movl    $400000008, %eax
    call    __alloca
    cmpl    $0, 8(%ebp)
    je      L2
    leal    -400000000(%ebp), %eax
    movl    %eax, (%esp)
    call    _foo
L2:
    call    _bar
    leave
    ret

Live and learn! And a quick test seems to show that AndreyT is also correct about multiple allocations.

Joseph Quinsey
+7  A: 

Your question is not clear enough to be answered unambiguously.

On the one hand, compilers don't normally do any local memory allocation-deallocation for nested block scopes. The local memory is normally allocated only once at function entry and released at function exit.

On the other hand, when the lifetime of a local object ends, the memory occupied by that object can be reused for another local object later. For example, in this code

void foo()
{
  {
    int d[100];
  }
  {
    double e[20];
  }
}

both arrays will usually occupy the same memory area, meaning that the total amount of the local storage needed by function foo is whatever is necessary for the largest of two arrays, not for both of them at the same time.

Whether the latter qualifies as d continuing to occupy memory till the end of function in the context of your question is for you to decide.

AndreyT
A: 

Your variable d is not popped off the stack. Curly braces do not denote a stack frame. Otherwise, you would not be able to do something like this:

char var = getch();
    {
        char next_var = var + 1;
        use_variable(next_char);
    }

If curly braces caused a stack push/pop, then the above code would not compile because the code inside the braces would not be able to access the variable var that lives outside the braces. We know that this is not the case.

Curly braces are simply used for scoping. The compiler will treat any access to the "inner" variable from outside the enclosing braces as invalid, and it may re-use that memory for something else (this is implementation-dependent). However, it will not be popped off of the stack until the enclosing function returns.

bta
+1  A: 

They might. They might not. The answer I think you really need is: Don't ever assume anything. Modern compilers do all kinds of architecture and implementation-specific magic. Write your code simply and legibly to humans and let the compiler do the good stuff. If you try to code around the compiler you're asking for trouble - and the trouble you usually get in these situations is usually horribly subtle and difficult to diagnose.

redpola
+3  A: 

The time during which the variable is actually taking up memory is obviously compiler-dependent (and many compilers don't adjust the stack pointer when inner blocks are entered and exited within functions).

However, a closely related but possibly more interesting question is whether the program is allowed to access that inner object outside the inner scope (but within the containing function), ie:

void foo() {
   int c[100];
   int *p;

   {
       int d[200];
       p = d;
   }

   /* Can I access p[0] here? */

   return;
}

(In other words: is the compiler allowed to deallocate d, even if in practice most don't?).

The answer is yes, the compiler is allowed to deallocate d, and accessing p[0] where the comment indicates is undefined behaviour. The relevant part of the C standard is 6.2.4p5:

For such an object [one that has automatic storage duration] that does not have a variable length array type, its lifetime extends from entry into the block with which it is associated until execution of that block ends in any way. (Entering an enclosed block or calling a function suspends, but does not end, execution of the current block.) If the block is entered recursively, a new instance of the object is created each time. The initial value of the object is indeterminate. If an initialization is specified for the object, it is performed each time the declaration is reached in the execution of the block; otherwise, the value becomes indeterminate each time the declaration is reached.

caf