From the OpenAL documentation it looks like if an Sample is one single floating point value like lets say 1.94422
Is that correct? Or is a sample an array of a lot of values? What are audio programming dudes talking about when they say "Sample"? Is it the smallest possible snippet of an audio file?
I imagine an uncompressed audio file to look like a giant array with millions of floating point values, where every value is a point in a graph that forms the sound wave. So every little point is a sample?