Hello
I just got started looking at Lua as an easy way to access the SQLite DLL, but I ran into an error while trying to use the DB-agnostic LuaSQL module:
require "luasql.sqlite"
module "luasql.sqlite"
print("Content-type: Text/html\n")
print("Hello!")
Note that I'm trying to start from the most basic setup, so only have the following files in the work directory, and sqlite.dll is actually the renamed sqlite3.dll from the LuaForge site:
Directory of C:\Temp <DIR> luasql lua5.1.exe lua5.1.dll hello.lua Directory of C:\Temp\luasql sqlite.dll
Am I missing some binaries that would explain the error?
Thank you.
Edit: I renamed the DLL to its original sqlite3.dll and updated the source to reflect this (originally renamed it because that's how it was called in a sample I found).
At this point, here's what the code looks like...
require "luasql.sqlite3"
-- attempt to call field 'sqlite' (a nil value)
env = luasql.sqlite()
env:close()
... and the error message I'm getting:
C:\>lua5.1.exe hello.lua
lua5.1.exe: hello.lua:4: attempt to call field 'sqlite' (a nil value)
Edit: Found what it was: env = luasql.sqlite3() instead of env = luasql.sqlite().
For newbies like me, here's a complete example with the latest SQLite LuaSQL driver:
require "luasql.sqlite3"
env = luasql.sqlite3()
conn = env:connect("test.sqlite")
assert(conn:execute("create table if not exists tbl1(one varchar(10), two smallint)"))
assert(conn:execute("insert into tbl1 values('hello!',10)"))
assert(conn:execute("insert into tbl1 values('goodbye',20)"))
cursor = assert(conn:execute("select * from tbl1"))
row = {}
while cursor:fetch(row) do
print(table.concat(row, '|'))
end
cursor:close()
conn:close()
env:close()
Thank you.