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I googled around and coulnd't really find an answer.

How do I open an audio input device (namely a microphone) as a stream (preferably) on a CE/WinMobile device using Compact Framework?

I looked at WindowsMobile.DirectX, at various classes that contained Audio in their name and nothing seemed to do the trick.

What I want to do is basically to stream the audio input over the network to the server.

+1  A: 

The usual answer for "trying to do something with the CF and can't" is OpenNetCF.

Here's the page for WaveAudio which includes a Recorder class with a RecordFor method that records to a stream for a given number of seconds. It's not quite ideal for your purposes, but really close. The OpenNetCF folk tend to be pretty responsive to requests.

plinth
Yes, I think that might help. Thanks.
GSerg