You could use qsort to force the duplicates next to each other. Once sorted, you only need to compare adjacent entries to find duplicates. The result is O(N log N) rather than (I think) O(N^2).
Here is the 15 minute lunchtime version with no error checking:
typedef struct {
int origpos;
char *value;
} SORT;
int qcmp(const void *x, const void *y) {
int res = strcmp( ((SORT*)x)->value, ((SORT*)y)->value );
if ( res != 0 )
return res;
else
// they are equal - use original position as tie breaker
return ( ((SORT*)x)->origpos - ((SORT*)y)->origpos );
}
int main( int argc, char* argv[] )
{
SORT *sorted;
char **orig;
int i;
int num = argc - 1;
orig = malloc( sizeof( char* ) * ( num ));
sorted = malloc( sizeof( SORT ) * ( num ));
for ( i = 0; i < num; i++ ) {
orig[i] = argv[i + 1];
sorted[i].value = argv[i + 1];
sorted[i].origpos = i;
}
qsort( sorted, num, sizeof( SORT ), qcmp );
// remove the dups (sorting left relative position same for dups)
for ( i = 0; i < num - 1; i++ ) {
if ( !strcmp( sorted[i].value, sorted[i+1].value ))
// clear the duplicate entry however you see fit
orig[sorted[i+1].origpos] = NULL; // or free it if dynamic mem
}
// print them without dups in original order
for ( i = 0; i < num; i++ )
if ( orig[i] )
printf( "%s ", orig[i] );
free( orig );
free( sorted );
}