How would I animate individual characters of text on a page in HTML5. Like this example in flash. http://www.greensock.com/splittextfield/
You'd have to wrap each character in a <span>
then move that span using CSS position
/top
/left
.
You couldn't completely reproduce what the Flash example did, because that example uses a blur effect. CSS can't do that; SVG could, and IE's non-standard filter
could, but that would mean a total code branch.
You could change the size of each letter by setting the font-size
, but to so the kind of shear/rotate effects the example does you'd have to use a CSS transform. This isn't standardised yet and there are holes in browser support.
Here's a proof-of-concept I just hacked up mainly for Firefox (sorry for the code length):
<p id="effect">I've got a lovely bunch of coconuts.</p>
<button id="animate">Animate</button>
// Add ECMA262-5 method binding if not supported natively
//
if (!('bind' in Function.prototype)) {
Function.prototype.bind= function(owner) {
var that= this;
if (arguments.length<=1) {
return function() {
return that.apply(owner, arguments);
};
} else {
var args= Array.prototype.slice.call(arguments, 1);
return function() {
return that.apply(owner, arguments.length===0? args : args.concat(Array.prototype.slice.call(arguments)));
};
}
};
}
// Lightweight class/instance system
//
Function.prototype.makeSubclass= function() {
function Class() {
if (!(this instanceof Class))
throw 'Constructor function requires new operator';
if ('_init' in this)
this._init.apply(this, arguments);
}
if (this!==Object) {
Function.prototype.makeSubclass.nonconstructor.prototype= this.prototype;
Class.prototype= new Function.prototype.makeSubclass.nonconstructor();
}
return Class;
};
Function.prototype.makeSubclass.nonconstructor= function() {};
// Abstract base for animated linear sliding switch between 0 and 1
//
var Animation= Object.makeSubclass();
Animation.prototype._init= function(period, initial) {
this.period= period;
this.interval= null;
this.aim= initial || 0;
this.t= 0;
};
Animation.prototype.set= function(aim) {
if (aim===this.aim)
return;
this.aim= aim;
var now= new Date().getTime();
if (this.interval===null) {
this.t= now;
this.interval= window.setInterval(this.update.bind(this), 32);
} else {
this.t= now-this.t-this.period+now
this.update();
}
};
Animation.prototype.toggle= function() {
this.set(this.aim===0? 1 : 0);
};
Animation.prototype.update= function() {
var now= new Date().getTime();
var x= Math.min((now-this.t)/this.period, 1);
this.show(this.aim===0? 1-x : x);
if (x===1) {
window.clearInterval(this.interval);
this.interval= null;
}
};
Animation.prototype.show= function(d) {};
// Animation that spins each character in a text node apart
//
var ExplodeAnimation= Animation.makeSubclass();
ExplodeAnimation.prototype._init= function(node, period) {
Animation.prototype._init.call(this, period, 0);
this.spans= [];
// Wrap each character in a <span>
//
for (var i= 0; i<node.data.length; i++) {
var span= document.createElement('span');
span.style.position= 'relative';
span.appendChild(document.createTextNode(node.data.charAt(i)));
node.parentNode.insertBefore(span, node);
this.spans.push(span);
}
// Make up random positions and speeds for each character.
// Possibly this should be re-randomised on each toggle?
//
this.randomness= [];
for (var i= this.spans.length; i-->0;)
this.randomness.push({
dx: Math.random()*200-100, dy: Math.random()*200-150,
sx: Math.random()*1.5, sy: Math.random()*1.5,
dr: Math.random()*240-120, og: Math.random()+0.5
});
node.parentNode.removeChild(node);
};
ExplodeAnimation.prototype.show= function(d) {
for (var i= this.spans.length; i-->0;) {
var style= this.spans[i].style;
var r= this.randomness[i];
style.left= d*r.dx+'px';
style.top= d*r.dy+'px';
var transform= 'rotate('+Math.floor(d*r.dr)+'deg) scale('+(d*r.sx+1-d)+', '+(d*r.sy+1-d)+')';
if ('transform' in style)
style.transform= transform;
else if ('MozTransform' in style)
style.MozTransform= transform;
var o= 1-Math.pow(d, r.og);
if ('opacity' in style)
style.opacity= o+'';
else if ('filter' in style)
style.filter= 'opacity(alpha='+Math.ceil(o*100)+')';
}
};
var animation= new ExplodeAnimation(document.getElementById('effect').firstChild, 1000);
document.getElementById('animate').onclick= animation.toggle.bind(animation);
This could be improved by adding gravity and better 3D-space modelling of the currently-completely-random transforms, plus better browser support for the scale/rotation in browsers other than Firefox.
(IE has its own non-standard CSS transform filters it might be possible to support; Webkit and Opera have webkitTransform
and oTransform
styles, but they refuse to transform relative-positioning inline spans, so you'd have to absolute-position each character, which would mean reading all their normal positions to use as baseline. I got bored at this point.)