Hi
I am trying to load some 3ds objects to a simpleopenglcontrol (Tao framework) but I can't find a loader supports a multi-texture 3ds.
I found a one in C++ but I still having problems with adding a c++ loader to a c# project.
is there a loader in c# can do what I want ? or if there isn't , what is the way to use the c++ loader in a c# project ?