I'm having quite some trouble with the WCF Callback mechanism. They sometimes work but most of the time they don't.
I have a really simple Interface for the callbacks to implement:
public interface IClientCallback {
[OperationContract]
void Log(string content);
}
I then implmenent that interface with a class on the client:
[ServiceBehavior(InstanceContextMode = InstanceContextMode.PerSession)] [ServiceContract]
internal sealed class ClientCallback : IClientCallback {
public void Log(String content){
Console.Write(content);
}
}
And on the client I finally connect to the server:
NetTcpBinding tcpbinding = new NetTcpBinding(SecurityMode.Transport);
EndpointAddress endpoint = new EndpointAddress("net.tcp://127.0.0.1:1337");
ClientCallback callback= new ClientCallback();
DuplexChannelFactory<IServer> factory = new DuplexChannelFactory<IServer>(callback,tcpbinding, endpoint);
factory.Open();
_connection = factory.CreateChannel();
((ICommunicationObject)_connection).Faulted += new EventHandler(RecreateChannel);
try {
((ICommunicationObject)_connection).Open();
} catch (CommunicationException ce) {
Console.Write(ce.ToString());
}
To invoke the callback I use the following:
OperationContext.Current.GetCallbackChannel().Log("Hello World!");
But it just hangs there, and after a while the client complains about timeouts. Is there a simple solution as to why?